Sword
Swords follow a fairly direct path to success on the battlefield—the enemy cannot kill you if they are dead. With that precept firmly in mind, Swords concentrate on raw offensive power and the occasional desperate defense to stay upright. Soldiers, slayers, and privateers are often Swords.
Proper Technique
Aether
You may make a Melee Attack for "2 Damage"
Everyone Has a Plan Until They Get Punched in the Face
Aether
You may make a Melee Attack for "Stagger"
Strike True
Flux
You may make a Melee Attack for "5 Damage"
Go For the Voonerables
Flux
You may make a Melee Attack for "Agony"
Time to Swash Some Buckles
Pattern
With 3s of Focus, call "Grant Defense to Self: Guard." This defense will only trigger in response to Melee Attacks
Squirrely
Pattern
With 3s of Focus, call "Grant Defense to Self: Elude." This defense will only trigger in response to Ranged Attacks
Dirty Pool, Old Man
Void
When struck by a Melee Attack you may call "Parry"
An Unstoppable Force
Void
You may make a Melee Attack for "10 Damage and Stagger"
![Sword Path](/teasers/paths/sword.png)